Friday 28 October 2011

Buildings and Ships

To make the buildings and ships, I used extrude, scale and cylinders and tubes.

Wednesday 26 October 2011

Activity :House and Castle

For the house, I learnt how to turn an object into an editable poly and delete sections of it to suit the task...For the house I needed to remove the top for the room and the side for a door.


For the castle I started out buy making a box, then I made the tubes, using auto grid so that were connected to the castle.
I converted the box into an 'editable poly', Clicked the top and bottom of the box to delete them.


To make the arched entrance I created a sphere and positioned it in the front of the castle where I would want the arch... under Geometry and Compound objects, I selected 'Boolean' and 'Pick Operand B'....then clicked on the sphere...but because at first I still had the selection on the sphere, it did not cut it out. I re-did the whole exercise whilst making sure the selection was on the castle.




 To make the cones at the top...I used the align tool to make sure the cone sat on top of the tubes...to make the towers.


To make the walls look like castle wall....I used the 'Boolean' tool same as before...except with a box against each wall.



Tuesday 25 October 2011

Week 1- Introduction and Sheep Steering Wheel

For this week, I had to get familiar with the software as I had not used it before.

Activity:
I had to make a create a ship steering wheel.
I learnt how to make a basic steering wheel using primitives.
 I started out by using 'Torous' tool to crate the round bit of the wheel and it does not have smooth edges, and it would help create the handles easier.


 I used the 'Tube' to make the handles, I clicked on 'AutoGrid' to make sure it connected through with the 'Tourous'.



 This was meant to be the final wheel but I found it difficult to make the handles the same size and to make them symetrical.
(27/9/2011) Today I discovered how to clone and rotate.)